Files currently unavailable available

UPDATE (7th July 08): This issue has now been resolved :)

There is currently some issue with WordPress permalinks preventing the uploads directory from showing up. It throws a lovely 403 error. I am working on getting this sorted, in the meantime there will be a number of externally linked files causing problems… Hopefully I won’t have to disable URL rewrites as they do look fantastic!


Sending keystrokes to the console

One of the ways Console Wrapper is currently lacking, is that it doesn’t have a full set of features that one would expect from a regular console. Some are being built in (such as command history), but TAB completion, Ctrl-C process kill etc are still missing. These could be solved (in theory) by directly passing advanced keystrokes through to the console process.

ConsoleWrapper currently communicates with the console process via input and output streams. These allow for sending and receiving of string data, but not specific keystrokes (such as Ctrl-C). Unfortunately I’m still working on exactly how I can pass a key to the console. Because it doesn’t run in its own window (in order to capture input/output streams and hide the real console from the user) normal WinAPI methods for sending keystrokes do not work, as they target a window handle. In fact the regular console may not even have a message queue. So for now I’m stuck experimenting with SendMessage and WM_KEYDOWN, WM_KEYUP, etc. Not a nice clean .NET solution as I would have liked!


What is Mage Theorycraft?

MageTheorycraft takes on the challenging task of simulating the casting mechanics of the mage class in World of Warcraft.

Unlike spreadsheets and other similar tools which provide a best estimate, MTC will accurately simulate everything from crits, to trinket procs, to talents, EXACTLY as they are calculated within World of Warcraft. An intelligent AI takes the reigns for each simulation, to use trinkets, consumables and cooldowns at appropriate times based on the current state of the simulation at that particular point in time. Simulations can be run thousands of times over in a matter of seconds or less, to provide an average timeline view. Hundreds of input parameters to the simulation may be changed at will through a convenient configuration interface.

For more details, visit the MageTheorycraft home page, or download the latest source code and releases from SourceForge.


What is Console Wrapper?

ConsoleWrapper is, in short, a Direct3D wrapper for a standard Windows console.

Output from any console application (usually cmd.exe) is redirected through ConsoleWrapper, slapped onto 3D geometry, and animated. Currently, animation is basically smooth scrolling with a small amount of perspective, but potential is almost limitless.

Picture running multiple terminals at once, flipping through them like pages on a book, with full transparency, reflection, and physics effects. Lines drop into view, and discarded applications quietly fade away. These are just some of the possible concepts which can be achieved using a 3D environment such as ConsoleWrapper.

For more details, visit the ConsoleWrapper home page, or download the latest source code from SourceForge.


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This blog will be used for keeping track of all my projects in one place. Stay tuned for big changes in the coming weeks!


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